# Options Menu

After enabling the extension in your Fantasy Grounds Campaign, several options will become available in the Options window.

[![image.png](https://bookstack.mattekure.com/uploads/images/gallery/2022-08/scaled-1680-/VfOimage.png)](https://bookstack.mattekure.com/uploads/images/gallery/2022-08/VfOimage.png)

##### Autoload Module?

**Option Values:** Yes | No

**Default Value:** Yes

When this option is set to **Yes**, the extension will attempt to automatically load the Sound Links module when the campaign is started.

##### Include speaker in trigger check?

**Option Values:** Yes | No

**Default Value:** No

When this option is set to **Yes**, the extension will include the name of the speaker When performing a chat trigger check. This can be useful for setting up unique triggers for individual players. For example, setting up a unique sound for when Bob the Barbarian attacks with a war hammer, vs when an Orc attacks with a war hammer.

##### Player Type

**Option Values:** Online | Genre

**Default Value:** Online

This should be set to **Online** if using the Web or Syrinscape Online players. It should be set to **Genre** if using the Fantasy or Sci-fi players.

##### Trigger on hidden/GM Only messages

**Option Values:** Yes | No

**Default Value:** No

When this option is set to **Yes**, the Chat triggers will attempt to match against messages that are hidden from the players. This allows GM rolls to be kept hidden, while allowing triggers to occur on hits/misses, etc. In order to trigger on an initiative TURN notification, this must be set to **Yes**.